Pengembangan Simulasi Lalu Lintas Menggunakan Graf Berbobot Waktu
DOI:
https://doi.org/10.59378/jcenim.v2i2.53Keywords:
Sistem Lalu Lintas Cerdas,, Simulasi Lalu Lintas, Simulasi, Teori Graf, Windows, Unity EngineAbstract
Setiap tahun jumlah kendaraan di jalan mengalami peningkatan, oleh karena itu jumlah kemacetan lalu lintas juga meningkat. Harga kendaraan yang semakin murah serta skema pembayaran yang lebih terjangkau bagi konsumen membuat masyarakat semakin mudah untuk memiliki mobil. Dengan meningkatnya jumlah kendaraan di jalan, kemacetan lalu lintas menjadi rutinitas yang normal bagi masyarakat terutama di kota besar. Kemacetan lalu lintas berarti waktu tempuh menuju tujuan menjadi lebih lama dan polusi semakin meningkat. Sementara kapasitas jalan tidak mampu mengimbangi pertumbuhan jumlah kendaraan di jalan, maka diperlukan solusi lain. Solusi yang paling mudah adalah dengan mengatur ulang aturan lalu lintas sesuai dengan kondisi lalu lintas. Untuk mengetahui aturan terbaik, alat simulasi dapat sangat membantu. Dengan menggunakan simulasi, aturan lalu lintas baru dapat diuji terlebih dahulu pada simulasi sebelum diterapkan di dunia nyata. Dengan manajemen jalan yang lebih baik, hal ini akan membantu mengurangi kemacetan lalu lintas dan mengurangi polusi karena masyarakat dapat mencapai tujuan mereka dengan lebih cepat.
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